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ArgentHawkes
User offline. Last seen 7 years 28 weeks ago. Offline
Joined: 07/01/2010
Textures

OK,So I figured out to install the styles and pelettes, and brushes, but how do I install/use the textures?Thanks,Hawke

postworkshop team
User offline. Last seen 5 years 2 weeks ago. Offline
Joined: 06/02/2009
Textures are not explicitly

Textures are not explicitly used by PostworkShop, they are just there, in the download area, as a bonus material.

You can load them as a second image object and blend them into your image with the object blending mode and opactity controls.

Also you can use them inside a style if you want, by adding an Image Source filter to your filter graph. You can find it in the Building blocks/Generators/Sources folder.

L.W. Brown
User offline. Last seen 7 years 5 weeks ago. Offline
Joined: 03/15/2011
Textures

Just where (in Mac OS) is "the Building blocks/Generators/Sources folder"?Does not show up in search, and is not obvious in the prog interface...

postworkshop team
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Joined: 06/02/2009
It is not a folder on your

It is not a folder on your hard disk. It is a folder in the Style Browser, where you will find the Secondary Image Source filter that you can add to the Style Editor to incorporate another image in the filter graph (in this case a texture, that you can blend in with a Blend filter)

postworkshop team
User offline. Last seen 5 years 2 weeks ago. Offline
Joined: 06/02/2009
Here is a tutorial that will

Here is a tutorial that will help you: http://postworkshop.net/tutorial/68-add-texture-your-image

wwlphotos
User offline. Last seen 5 years 44 weeks ago. Offline
Joined: 06/11/2012
Setting Up Textures

Hi...I realize this issue is an old one but I am new to the program and having the same issue.  I am at the point where I downloaded the textures & papers; located the styles/generators/sources folder and see the icon for the secondary image but have a big-red exclamation in the layer.  The link to the tut that was referred to is no longer there or has moved so..... My question is, how do I link to this catalog of images? Thanks

postworkshop team
User offline. Last seen 5 years 2 weeks ago. Offline
Joined: 06/02/2009
The secondary image source is

The secondary image source is supposed to be used from the Style Editor. It appears as a second source image on the left side of the filter graph. Once you click this rectangle (displaying the exclamation mark for the moment), you will see the image properties on the right side. You can load an image (e.g. a texture) from here.

 

This Secondary Image Source filter is really useful if you want to embed the texture into a style that you will save and reuse. If it is just to spice up a given project, it is much simpler to load the texture as a second image in the Object Browser. In the Advanced Layout mode just load a new image, it won't replace the current one, it will be loaded as a second image.

 

If your texture is not big enough the Building Blocks/Utilities/Tile filter can be useful to cover the whole canvas.